So somehow or another I got it into my head that I would like to learn how to program computers. I have this weird desire to know a little about everything, especially things I deal with every day, I think it's a good way to be. If you drive a car I think one ought to know the basic theory of the internal combustion engine and at least have some knowledge of the various systems in the machine. In such a technological world this is difficult I know, but I'm not out to become an expert, not by any means what so ever. I am not taking this class so that I can make the microsloth software I have to use run well (I'm not sure anyone could do that) I'm just trying to make this little box a wee bit less mysterious.
So under the guidance of Arthur W. Chou and his class CSci 105 Programming in Java
Part A.
Pretend that you are corresponding by email with a Martian pen pal. (Alternately, pretend you're corresponding
with your professor, who can often feel the same.) Pick some artifact -- an everyday object -- and describe it
to your pen pal. Remember that Martians (and Professors) know very little about life on Earth, so you should
make your description fairly detailed and specific. The description should run approximately one paragraph,
and in no circumstances should it exceed one page. (Martians have notoriously short attention spans.)
Part B.
Now pick a process: something that you (or other people) DO. Write a similarly detailed description of this
process for your Martian pen pal. Again, use about a paragraph and no more than a page.
Note: your artifact and process don't have to share some common attributes, such as the process being the
creation or the application of the artifact. But it's better that if they do.
Using the formats and instructions used in programs in figure 1.6 and figure 1.13, write an applet to display two Labels and two TextFields to ask the user to enter two integers, and then display the sum of the two integers in the applet window. You just came back from a trip to Disney World, by car. Along the way you filled up your gas tank many times. You kept all the receipts (gallons) and recorded the mileages that each fill-up of gasoline drove.
Well this is about as far as got with this adventure before finding myself in over my head! By the 3rd assignment I was still having a hard times just opening a file in Code Warrior and was really not able catch the drift of what was going on with the whole theory of object oriented programming. At this point it also became necessary for me to miss a few classes. Well that sunk this one for me. I've continued to read up on it all and I think I might try this class again if it is offered. But the future for java is in question at this point now that apple has abandoned it. Oh well, perhaps I sensed this . . .
go back to the beginning, or look through other thoughts, or chastise the quitter
Write an applet to calculate the mpg (miles per gallon) of your car for this trip.
Do either 2.11 (more display than assignment 4) or 2.12 .